Gabonese NGO Gabtrotter, backed by the U.S. Embassy, launched AI4STEAM, Gabon's first national AI and robotics hackathon: 35+ teams of students, secondary pupils and young graduates built AI-driven prototypes in Libreville over three days in December 2025.
35+
Teams competing (Dec 2025)
3 days
Competition duration
Details
Maturity
Pilot
Promoter
Gabtrotter (with U.S. Department of State, U.S. Embassy Gabon & International IDEA)
Period
December 2025
Keywords
AI literacy, robotics, STEAM education, youth entrepreneurship
Context
Gabon has been pushing to build local AI and STEAM (Science, Technology, Engineering, Arts, Mathematics) talent, but until late 2025 the country had no dedicated national competition for young people to apply artificial intelligence and robotics to real problems. The Libreville-based NGO Gabtrotter closed that gap by launching AI4STEAM, described as Gabon's first national hackathon dedicated to AI and robotics.
Activities
The competition was launched on 6 December 2025 at the American Corner in Libreville, with backing from the U.S. Department of State's Bureau of Educational and Cultural Affairs, the U.S. Embassy in Gabon, and International IDEA (the International Institute for Democracy and Electoral Assistance). More than 35 teams, split into three categories -- secondary-school pupils, university students, and young graduates -- competed over three days (12-14 December 2025) to design AI- or robotics-based prototypes addressing randomly assigned real-world challenges, with a final public showcase on 20 December at the Glass cultural space in Libreville.
Results
Gabtrotter coordinator Pascal Ango said the format asked 'students to compete over three days to design the best project and prototype solving assigned problems.' International IDEA used the event to showcase CER Gabon, a digital platform providing public electoral resources, as an example of applying AI and robotics to civic-service delivery.
Conclusions
As a first edition, AI4STEAM ran in a single city (Libreville) and reporting available does not include any measurement of participants' skills gains, gender breakdown, or post-event outcomes for the prototypes built -- the evidence is descriptive, reach- and event-based rather than an evaluated learning intervention.
Implementation
Indicative cost
Low (< €50k) — Backed by US government cultural-exchange funding and International IDEA; specific budget not disclosed.
Time to results
Short (< 1 year) — Launched 6 December 2025; competition ran 12-14 December 2025; showcase 20 December 2025.
Staffing & skills
Gabtrotter (NGO), U.S. Department of State Bureau of Educational and Cultural Affairs, U.S. Embassy in Gabon, International IDEA
Conditions for success
Multi-partner backing (US government cultural-exchange programme, embassy, International IDEA)
Three age/experience categories widening participation
Common failure modes
No measurement of participants' skills gains, gender breakdown, or post-event outcomes for the prototypes built
Where it fits
Governance type
NGO-led, internationally backed competition
Scale
single city (Libreville), first edition
Income level
upper-middle-income
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