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Can't Wait to Learn — First Cluster-Randomised Trial of War Child's Adaptive Learning Game, Isingiro, Uganda

Uganda · Isingiro · See the Uganda profile

An 18-month cluster-randomised trial across 30 primary schools and 1,507 children in Uganda's Isingiro District tested the adaptive tablet game Can't Wait to Learn against standard teaching — the first RCT to validate War Child's flagship digital-learning programme.

1,507 children, 30 schools
Trial sample (18-month cluster-RCT, 2022-2023)
28%
Share of weekly maths lessons replaced by CWTL
25%
Share of weekly literacy lessons replaced by CWTL
Can't Wait to Learn — First Cluster-Randomised Trial of War Child's Adaptive Learning Game, Isingiro, Uganda

Details

Maturity
Pilot
Promoter
War Child Holland / Ministry of Education and Sports (Uganda) / GPE Knowledge and Innovation Exchange
Period
2022–2023 (18-month cluster-randomised controlled trial); Value for Money analysis published September 2024
Keywords
adaptive learning, cluster-randomised trial, numeracy and literacy, tablet-based game learning, refugee and host-community education

Context

Can't Wait to Learn (CWTL) is War Child Holland's tablet-based adaptive learning game for children whose education has been disrupted. Uganda's Isingiro District, in the country's southwest near the Nakivale refugee settlement, hosted the programme's first cluster-randomised controlled trial (cRCT), funded by GPE KIX and run by War Child's research team together with Uganda's Ministry of Education and Sports.

Activities

Over 18 months, researchers followed 1,507 children across 30 primary schools. Schools were randomly assigned so that roughly half replaced part of their regular English and mathematics lessons with CWTL sessions — about 28% of weekly maths lessons and 25% of literacy lessons — while the other half continued standard instruction as the control arm.

Results

War Child and GPE KIX describe the trial as evidence that CWTL 'not only performs better than standard education but also better than most EdTech programmes used in similar settings,' framing it as the milestone that turned CWTL into a fully evidence-based programme. A companion Value for Money analysis of the Uganda programme was published via GPE KIX in September 2024.

Conclusions

At the time of reporting, detailed statistical results (effect sizes, confidence intervals) had not yet appeared in a peer-reviewed journal — War Child stated these were forthcoming. This entry is therefore scored as a strong-design, pending-full-publication result rather than a fully documented RCT outcome, though the pre-registered cluster-randomised design is a methodological step up from most digital-learning evaluations in similar low-resource settings.

Implementation

Indicative cost
Medium (€50k–€500k)
Time to results
Medium (1–3 years)
Staffing & skills
War Child Holland research team, Uganda Ministry of Education and Sports, GPE Knowledge and Innovation Exchange (funder)

Conditions for success

  • Pre-registered, cluster-randomised trial design
  • Partial (not full) lesson-time replacement, integrating CWTL alongside standard instruction
  • Multi-country GPE KIX funding mechanism supporting rigorous evaluation

Common failure modes

  • Full peer-reviewed statistical results were not yet published at the time of reporting
  • No equity-disaggregated results (e.g. by gender) reported for this trial, unlike the Chad study

Where it fits

Governance type
NGO-led with government (Ministry of Education and Sports) partnership
Scale
district-level, 30 schools
Income level
low-income, refugee-hosting district (Uganda)

Data sources

Where this practice's information was retrieved from, and when.

Attachments

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