Sony Interactive Entertainment began working with disabled gamers and accessibility organisations — AbleGamers, Stack-Up and SpecialEffect — in 2018 to design a PlayStation controller for players with limited motor control, publicly unveiling the project as "Project Leonardo" at CES in January 2023. The Access controller does not need to be held: it can rest flat on a table, a wheelchair tray or a tripod, uses larger low-force buttons arranged in a single plane with interchangeable caps of different shapes and sizes, and lets two units be paired as one. It launched worldwide on 6 December 2023 at $90.
AbleGamers — an accessibility nonprofit with close to two decades in inclusive play — was a named design partner throughout, and its founder, Mark Barlet, has publicly credited the broader shift this reflects: mainstream "triple-A" studios, not just indie developers, now building for disabled players. Independent press coverage recorded testimony from gamers who tested the device, including a player who games using his mouth and cheek and a wheelchair user, both describing the controller as making play newly comfortable or possible for them.
What is documented is a genuine multi-year, named-partner co-design process and worldwide commercial launch — strong evidence of process, corroborated by an independent disability-gaming nonprofit and press. What is not yet publicly documented is any post-launch outcome data — adoption figures, satisfaction measurement, or independent usability testing — so its long-term real-world impact remains to be evaluated rather than assumed.
Read the full analysis: https://thegrio.com/2023/10/13/sony-playstation/
Where this practice's information was retrieved from, and when.