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Good practice Imported

PlayStation Access Controller — Sony's Five-Year Co-Design With Disabled Gamers

United States of America · San Mateo · See the United States of America profile

Evidence: Descriptive / self-reported Top 39% 76/100 · Ask Evidence Copilot about this practice

Sony spent five years co-designing the Access controller with AbleGamers, Stack-Up and SpecialEffect and disabled gamers themselves, producing a modular, table- or wheelchair-tray-restable PS5 controller that launched worldwide in December 2023.

$90
Launch price (6 December 2023)

Details

Maturity
Established
Promoter
Sony Interactive Entertainment
Period
2018–present
Keywords
gaming, hardware design, disability inclusion

Context

Sony Interactive Entertainment began working with disabled gamers and accessibility organisations — AbleGamers, Stack-Up and SpecialEffect — in 2018 to design a PlayStation controller for players with limited motor control, publicly unveiled as 'Project Leonardo' at CES in January 2023.

Activities

The Access controller rests flat on a table, wheelchair tray or tripod, uses larger low-force buttons in a single plane with interchangeable caps, and lets two units be paired as one; it launched worldwide on 6 December 2023 at $90.

Conclusions

What is documented is a genuine multi-year, named-partner co-design process and worldwide commercial launch; what is not yet documented is any post-launch outcome data — adoption figures, satisfaction measurement, or independent usability testing.

Implementation

Indicative cost
High (€500k–€5M) — Multi-year corporate hardware R&D by a major console manufacturer (Sony); specific development budget not published.
Time to results
Long (> 3 years) — Co-design began 2018; publicly unveiled as 'Project Leonardo' January 2023; launched worldwide 6 December 2023.
Staffing & skills
Sony Interactive Entertainment design team, AbleGamers, Stack-Up and SpecialEffect as named accessibility partners, disabled gamers as co-design participants

Conditions for success

  • multi-year, named-partner co-design process rather than late-stage consultation
  • modular design (rests flat, interchangeable button caps, pairs two units as one)

Common failure modes

  • no post-launch adoption, satisfaction or independent usability data published

Commonly funded by

Own resources / municipal budget

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Data sources

Where this practice's information was retrieved from, and when.

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