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Good practice Imported

AI4InclusiveEducation — La Scientothèque's Civic AI Curriculum for Disadvantaged Youth in Brussels

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Evidence: Descriptive / self-reported Top 28% 60/100 · Ask Evidence Copilot about this practice

Brussels NGO La Scientothèque's AI4InclusiveEducation, under Erasmus+ SteamCity, teaches disadvantaged 10-18-year-olds to question data privacy and algorithmic bias via local case studies. UNESCO named it a 2025 ICT Prize laureate reaching 6,000+ learners and 300 teachers.

6,000+ learners
Learners reached (n/a)
300+ teachers
Teachers reached (n/a)
86 entries (4 laureates, 50+ countries)
UNESCO King Hamad Prize entries considered (2025)
AI4InclusiveEducation — La Scientothèque's Civic AI Curriculum for Disadvantaged Youth in Brussels

Details

Maturity
Pilot
Promoter
La Scientothèque ASBL (Erasmus+ SteamCity consortium)
Period
Erasmus+ SteamCity project; recognized by UNESCO 2025
Region (NUTS)
BE10
Keywords
AI literacy, civic education, inclusion, STEAM

Context

AI4InclusiveEducation is a civic-education programme run by La Scientothèque, a Brussels-based non-profit (ASBL) hosted at ULB's Physics Experimentarium, whose mission is to reduce social inequality through STEAM outreach. Developed within the EU-funded Erasmus+ SteamCity consortium, the programme brings AI education to young people aged 10 to 18 from disadvantaged communities.

Activities

Rather than teaching AI as a purely technical subject, the curriculum anchors concepts such as data privacy, algorithmic bias and misinformation in local civic issues — governance and mobility among them — and is distributed as open-access learning modules in French and Dutch, with supporting materials published openly on GitHub.

Results

UNESCO named AI4InclusiveEducation one of four 2025 King Hamad Bin Isa Al-Khalifa Prize laureates, selected from 86 entries across more than 50 countries, crediting the programme with reaching over 6,000 learners and 300 teachers.

Conclusions

As with the other laureates, these are participation figures rather than an independent learning-outcomes evaluation, and continuity depends on further Erasmus+ or follow-on EU funding beyond the current project cycle.

Implementation

Indicative cost
Low (< €50k) — Funded through the Erasmus+ SteamCity consortium grant; no separate budget figure specific to AI4InclusiveEducation was found.
Time to results
Medium (1–3 years) — Delivered within the Erasmus+ SteamCity project cycle; recognised by UNESCO in 2025.
Staffing & skills
La Scientothèque ASBL (Brussels non-profit, hosted at ULB's Physics Experimentarium), Erasmus+ SteamCity consortium partners, Participating teachers delivering open-access modules

Conditions for success

  • Anchoring abstract AI-ethics concepts (data privacy, algorithmic bias, misinformation) in concrete local civic issues learners already recognise.
  • Open-access modules in the learners' own languages (French and Dutch), published openly on GitHub.
  • EU consortium funding (Erasmus+ SteamCity) providing initial development resources.

Common failure modes

  • Continuity depends on further Erasmus+ or follow-on EU funding beyond the current project cycle, with no confirmed funding secured past it.

Commonly funded by

Erasmus+

Indicative funding routes for practices of this type — always check each programme's current calls and eligibility rules.

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Data sources

Where this practice's information was retrieved from, and when.

Attachments

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