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Good practice Imported

Codinc

Belgium · Brussels · Transnational · See the Belgium profile

The CODINC projects aim was to ensure that children and young people not only use digital tools, but also actively create technologies and take inspiration from behind the scenes of ICT. In this way, they improve their 21st century skills such as communication, collaboration, cre

5
Countries where the methodology was adapted and applied
Codinc

Details

Maturity
Discontinued
Promoter
All Digital — website
Type
Service
Status
Ended
Target groups
Marginalised young people and children
Period
2018-01-14 – 2020-01-14
Region (NUTS)
BE10
Keywords
inclusive education, peer-learning, disadvantaged youth, digital skills

Context

CODINC ('Coding for Inclusion'), an Erasmus+ project (2018-2020) coordinated by All Digital (Brussels), adapted the 'Digital Capital' methodology and training programme across Belgium, Cyprus, Germany, Italy and Spain to foster STEM education of disadvantaged youth through an inclusive, peer-learning pedagogical approach in formal and non-formal education.

Objectives

Increase teachers' and trainers' capacity to foster STEM education of disadvantaged youth through peer-learning; empower disadvantaged young people in IT and collaborative competences, problem-solving, self-confidence and creativity via a peer-learning coding programme; foster a European 'Coding for Inclusion' learning community to sustain and amplify project results.

Activities

Adapted the 'Digital Capital' methodology and training programme to different national contexts, applying it in Belgium, Cyprus, Germany, Italy and Spain; targeted primary and secondary pupils (especially from disadvantaged areas), teachers, parents and trainers.

Conclusions

Coding and computational thinking should be treated as a multidimensional subject beyond science/physics curricula, usable for social inclusion of disadvantaged learners; coding education should be interactive, fun and engaging with both offline and online exercises; structured peer-to-peer learning like CODINC's lets coding be added to the curriculum without increasing teacher workload, with teachers facilitating rather than instructing.

Implementation

Indicative cost
Low (< €50k)
Time to results
Medium (1–3 years)
Staffing & skills
Elementary and secondary school teachers, Trainers working with young people, Peer learners/student facilitators

Conditions for success

  • Interactive, fun and engaging coding education combining offline and online exercises
  • Structured peer-to-peer learning so teachers act as facilitators rather than adding workload
  • Embedding coding beyond science/physics curricula to support social inclusion of disadvantaged learners

Commonly funded by

Erasmus+

Indicative funding routes for practices of this type — always check each programme's current calls and eligibility rules.

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Data sources

Where this practice's information was retrieved from, and when.

Attachments

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