Wear-a:bits
Wear-a:bits was a pilot programme that introduced coding through wearable technology to groups within Glasgow Life’s network of Youth Clubs based in …
Topic: Digital skills clear · back to the knowledge map
Most practices in: United Kingdom (24) · Spain (14) · France (13)
Wear-a:bits was a pilot programme that introduced coding through wearable technology to groups within Glasgow Life’s network of Youth Clubs based in …
Vivita aims to transform children’s curiosity and creativity into real skills and products. They support them to make their ideas a reality …
Extended Reality Studio Iberia of Accenture (XRS), together with different social organisations, has developed a VR training tool for groups of people …
Originally organized for the first time in 2015 By Stanford University in the US, WIDS is now a Global Conference with more …
Under a 2025-2027 professional development programme, Moldova's e-Government Agency and partners trained over 1,000 civil servants in generative-AI skills — prompt-writing and …
TBC Bank and GAIA run a free, nationwide AI-literacy programme — Olympiad courses, hackathons, clubs — reaching 1,000+ school and university students …
Egypt's Ministry of Education announced AI and programming as core subjects for select primary-to-secondary grades from 2025-26, backed by partnerships: Italy funding …
Algeria's Ministry of Post and Telecommunications launched a nationwide digital-skills programme in May 2026 offering age-tailored tracks from 7 to 77 years …
The aim of the Orange Foundations FabLabs is to support the future of young people through giving them the opportunity to turn …
The WAB is a digital cooperative who put the expertise of web professionals at the service of everyone to train, advise and …
The overall aim of TechConnect is to encourage 50,000 people from underrepresented groups to follow a tech study programme and get a …
The purpose of the ASAP project is to respond to these evolving needs of the publishing industry by a) identifying the current …
The Digital Garage is an online learning platform and a real life bus. The latter is equipped with all the latest technology, …
The aim of the project was to enhance the quality of training programs addressed at unemployed persons, in particular those aged 50+. …
Kobiety w IT (Women in IT) aimed to train unemployed women and men in ICT to improve their opportunities in the job …
A national programme supporting lifelong learning by funding new educational programmes, courses and training models that are focused on digital skills. The …
GO_PRO! was an educational and modernisation project whose main goal was to create modern spaces for the development of key competences and …
The CODINC projects aim was to ensure that children and young people not only use digital tools, but also actively create technologies …
CodeYourFuture (CYF) is a UK based non-profit organisation that trains refugees and other disadvantaged people to become web developers and helps them …
The aim of the DSP is to improve digital capability across the whole skills spectrum - from the essential skills that help …
The aim of #WhatAboutMeNI was to support young people in exploring digital technology, learning and sharing skills, and developing tools to help …
Control Alt Delete is a weekly session for 10 – 16 year olds that provides exciting opportunities to get hands-on with new …
Aim and activity: The aim of “Progmeistars” is the training of school students (5th-12th grade) in general programming techniques and algorithms. In …
Visitors were introduced to digital concepts through fun, interactive activities and by designing and creating their own LEGO robotic devices to compete …
Open full copilot Grounded in cited practices — always check the sources.